Post by Hitomi Miso on Jul 31, 2007 21:11:12 GMT -5
Destructive Arts
* 4. White Lightning— Fires a concentrated bolt of lightning from the caster's forefinger.
* 31. Shot of Red Fire— Fires a ball of red energy at a target.
* 33. Blue Fire, Crash Down — Fires a burst of blue spiritual energy at a target in a similar manner to 31, but over a wider area and with more power.
* 54. Abolishing Flames — Incinerates a target completely.
* 63. Thunder Roar Cannon— Fires a massive wave of yellow energy at a target.
* 66. Twin Lotus Blue Fire, Crash Down— Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety.
* 90. Black Coffin— Forms a box of black energy around a target, which is then pierced by dozens of energy "spears", lacerating the one inside from head to toe. Its appearance and function is reminiscent of a common magician's trick, as well as certain torture devices used during the Spanish Inquisition.
Binding Arts
#1. Restrain— Locks a target's arms in place behind their back.
# 4. Crawling Rope— An energy rope entangles a target's arms.
# 9. Hit— Engulfs a target in red light, completely paralyzing them.
# 58. Summoning of the Tracking Sparrows (摑趾追雀, kakushitsuijaku?)[7] — Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude.
# 61. Six Rods Prison of Light— Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place. Referred to as "Six Rod Light Restraint" in the English manga.
# 75. Quintet of 1 kan Iron Pillars— Summons five incredibly tall and thick pillars to pin a target to the ground.
# 77. Heavenly Rickshaws in Silken Air— Transmits messages to anyone within Soul Society. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages.
# 99, Part 1. Seal— Binds the arms of a target with spiritual fabric and iron shafts.
# 99, Part 2. Great seal— This spell covers a target from head to toe with spiritual fabric (first song), stabs them with numerous metal blades (second song), and then smashes them with an immense metal cube.
* 4. White Lightning— Fires a concentrated bolt of lightning from the caster's forefinger.
* 31. Shot of Red Fire— Fires a ball of red energy at a target.
* 33. Blue Fire, Crash Down — Fires a burst of blue spiritual energy at a target in a similar manner to 31, but over a wider area and with more power.
* 54. Abolishing Flames — Incinerates a target completely.
* 63. Thunder Roar Cannon— Fires a massive wave of yellow energy at a target.
* 66. Twin Lotus Blue Fire, Crash Down— Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety.
* 90. Black Coffin— Forms a box of black energy around a target, which is then pierced by dozens of energy "spears", lacerating the one inside from head to toe. Its appearance and function is reminiscent of a common magician's trick, as well as certain torture devices used during the Spanish Inquisition.
Binding Arts
#1. Restrain— Locks a target's arms in place behind their back.
# 4. Crawling Rope— An energy rope entangles a target's arms.
# 9. Hit— Engulfs a target in red light, completely paralyzing them.
# 58. Summoning of the Tracking Sparrows (摑趾追雀, kakushitsuijaku?)[7] — Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude.
# 61. Six Rods Prison of Light— Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place. Referred to as "Six Rod Light Restraint" in the English manga.
# 75. Quintet of 1 kan Iron Pillars— Summons five incredibly tall and thick pillars to pin a target to the ground.
# 77. Heavenly Rickshaws in Silken Air— Transmits messages to anyone within Soul Society. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages.
# 99, Part 1. Seal— Binds the arms of a target with spiritual fabric and iron shafts.
# 99, Part 2. Great seal— This spell covers a target from head to toe with spiritual fabric (first song), stabs them with numerous metal blades (second song), and then smashes them with an immense metal cube.